iTunes is going places.
Watch Netflix movies & TV shows online or stream right to your smart TV, game console, PC, Mac, mobile, tablet and more. If you haven't played The Movies or want to try this strategy video game, download it now for free! Published in 2005 by Activision Publishing, Inc., The Movies (aka 电影) is still a popular managerial title amongst retrogamers, with a whopping 4.5/5 rating. The Movies has an addon available: The Movies: Stunts & Effects, don't miss it!
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Download macOS Catalina for an all‑new entertainment experience. Your music, TV shows, movies, podcasts, and audiobooks will transfer automatically to the Apple Music, Apple TV, Apple Podcasts, and Apple Books apps where you’ll still have access to your favorite iTunes features, including purchases, rentals, and imports.
You can always download iTunes 12.8 for previous versions of macOS,
as well as the iTunes application for Windows.
Hardware:
- Mac computer with an Intel processor
- To play 720p HD video, an iTunes LP, or iTunes Extras, a 2.0GHz Intel Core 2 Duo or faster processor is required
- To play 1080p HD video, a 2.4GHz Intel Core 2 Duo or faster processor and 2GB of RAM is required
- Screen resolution of 1024x768 or greater; 1280x800 or greater is required to play an iTunes LP or iTunes Extras
- Internet connection to use Apple Music, the iTunes Store, and iTunes Extras
- Apple combo drive or SuperDrive to create audio, MP3, or backup CDs; some non-Apple CD-RW recorders may also work. Songs from the Apple Music catalog cannot be burned to a CD.
Software:
- OS X version 10.10.5 or later
- 400MB of available disk space
- Apple Music, iTunes Store, and iTunes Match availability may vary by country
- Apple Music trial requires sign-up and is available for new subscribers only. Plan automatically renews after trial.
iTunes
Download the latest version for Windows.
The latest entertainment apps now come installed with macOS Catalina. Upgrade today to get your favorite music, movies, TV shows, and podcasts. You can join Apple Music and stream — or download and play offline — over 75 million songs, ad‑free.
iTunes
Download the latest version from the Microsoft Store.
Hardware:
- PC with a 1GHz Intel or AMD processor with support for SSE2 and 512MB of RAM
- To play standard-definition video from the iTunes Store, an Intel Pentium D or faster processor, 512MB of RAM, and a DirectX 9.0–compatible video card is required
- To play 720p HD video, an iTunes LP, or iTunes Extras, a 2.0GHz Intel Core 2 Duo or faster processor, 1GB of RAM, and an Intel GMA X3000, ATI Radeon X1300, or NVIDIA GeForce 6150 or better is required
- To play 1080p HD video, a 2.4GHz Intel Core 2 Duo or faster processor, 2GB of RAM, and an Intel GMA X4500HD, ATI Radeon HD 2400, or NVIDIA GeForce 8300 GS or better is required
- Screen resolution of 1024x768 or greater; 1280x800 or greater is required to play an iTunes LP or iTunes Extras
- 16-bit sound card and speakers
- Internet connection to use Apple Music, the iTunes Store, and iTunes Extras
- iTunes-compatible CD or DVD recorder to create audio CDs, MP3 CDs, or backup CDs or DVDs. Songs from the Apple Music catalog cannot be burned to a CD.
Software:
- Windows 10
- 64-bit editions of Windows require the iTunes 64-bit installer
- 400MB of available disk space
- Some third-party visualizers may no longer be compatible with this version of iTunes. Please contact the developer for an updated visualizer that is compatible with iTunes 12.1 or later.
- Apple Music, iTunes Store, and iTunes Match availability may vary by country
- Apple Music trial requires sign-up and is available for new subscribers only. Plan automatically renews after trial.
iTunes is going places.
Visit the iTunes Store on iOS to buy and download your favorite songs, TV shows, movies, and podcasts. You can also download macOS Catalina for an all-new entertainment experience on desktop. Your library will transfer automatically to the new Apple Music app, Apple TV, and Apple Podcasts. And you’ll still have access to your favorite iTunes features, including your previous iTunes Store purchases, rentals, and imports and the ability to easily manage your library.
Music, TV, and podcasts
take center stage.
iTunes forever changed the way people experienced music, movies, TV shows, and podcasts. It all changes again with three all-new, dedicated apps — Apple Music, Apple TV, and Apple Podcasts — each designed from the ground up to be the best way to enjoy entertainment on your Mac. And rest assured; everything you had in your iTunes library is still accessible in each app. iCloud seamlessly syncs everything across your devices — or you can back up, restore, and sync by connecting the device directly to your Mac.
The new Apple Music app is the ultimate music streaming experience on Mac.1 Explore a library of over 75 million songs, discover new artists and tracks, find the perfect playlist, download and listen offline, or enjoy all the music you’ve collected over the years. And find it all in your music library on all your devices.
The Apple TV app for Mac is the new home for all your favorite movies, shows, premium channels, and Apple TV+. Watch everything directly in the app or enjoy it offline, and discover the best of what’s on in the Watch Now tab. You can even pick up where you left off on any screen, across all your devices. And for the first time, 4K2 and Dolby Atmos3-supported movies are available on Mac.
More than 700,000 of the best entertainment, comedy, news, and sports shows are now available on your Mac with Apple Podcasts. Search for podcasts by title, topic, guest, host, content, and more. Subscribe and be notified as soon as new episodes become available. And in the Listen Now tab, you can easily pick up where you left off across all your devices.
iTunes Support can help answer your questions
Get help with syncing, updating to a more recent version of iTunes, or with an iTunes Store purchase — and much more.
Learn moreLooking for a previous version of iTunes?
Download earlier versions of iTunes to work with compatible operating systems and hardware.
Find previous versions of iTunesDo You Know, I really can't remember the last time any game has so captivated my time, my imagination and my enthusiasm as much as The Movies. I think about it when should be working. I think about it on the - train on the way home. I think about it while staring into space on the lav. I think about it when I should be conversing with my wife over dinner. I'm even thinking -about it now. I'm doing a lot of thinking is what I'm saying.
Why? Because it's the kind of game that lets you unleash your creative side in ways other than just-finding cool new methods for killing people.
The Movies is about making films. You start by creating a studio lot, filling it with a vast number of sets, hiring and firing your actors, directors, crew and studio staff, then putting them to work on film after film, hoping to release blockbuster after blockbuster, ultimately with the twin aims of making shitloads of cash and reaping armfuls of awards. Power, money and fame. It's the very fabric of life.
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There are three methods for making films. The simplest is to set a team of one to five screenwriters at work on the genre of your choice, wait for them to craft a generic (yet often surreally funny) era-specific script, then cast your stars and director, hire your crew and send them off to film it. You can watch as they go through each scene, or go back to running the studio. Then, once shooting is complete, you release the flick and wait for the reviews and money to pour in. Bl The challenges here are many. First, to make sure you choose genres that will appeal to the audience of the time ('real world' news stories flick by at the top of the screen or on the radio to give you hints as to the kinds of pictures the public are queuing to watch). Second, to make sure you choose the right mix of cast and crew - some are more suited to certain genres or have plentiful personal problems that need dealing with. And third, to keep the environment they work within in tip-top condition.
The second method for making a film is to get rather more hands-on with the production stage. You're still faced with the same managerial problems as before, but instead of just letting the crew get on with it you can access each scene as it's being shot and influence the performance via a set of scene-specific sliders. Change a leading character's walk across a graveyard from nervous to sexy if you think it will work better for the overall scene.
It's slightly more involving and gives you a certain sense of control over the proceedings, but in essence it's just a taster for The Movies' main course - the advanced movie-making tools.
And... Action!
Build a custom scriptwriting office and you're basically given free reign to create anything your imagination can conjure up. Scenes are chosen from a huge store of options, from simple establishing shots, to intricate conversations between characters, to action-packed fight scenes.
The magic comes in the order you place them, the flexibility to customise each scene by adding actors, props, backdrops, extras and the aforementioned action sliders to further personalise the performances..
Add to that the post-production options for editing scenes, adding sound effects and even recording your own dialogue and having the actors lip-synch to your words. Lionhead is keen to stress that the moviemaking tools are more than just a simple sub-game within the larger managerial sim, but instead are pretty much the very core of The Movies, with the rest of the game playing second fiddle instead.
Thing is, it's right. The tools are incredibly complex and full of subtle touches. You may be working with stock scenes, but they're so varied, so many and the tools so flexible that you'll barely notice.
What's My Motivation?
With all the fun of film-making, it's easy to forget that there's actually a very well crafted god/management game surrounding things here too. Mixing elements of Black & White] (either first or second, take your pick), The Sims and any Tycoon game in the past century (except Golf Resort Tycoon - that gave shit a bad name), then ladling giant spoonfuls of the old Lionhead attention to detail over everything, The Movies ends up being far, far more than the sum of its parts.
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Stars are the key to success, yet all have individual personalities that need tending to, lest you end up with raging alcoholics, morbidly obese food addicts, tantrums on every corner and rival studios nosing around waving their chequebooks.
To help, you're given rehab facilities, makeover depts and cosmetic surgery offices, plus you can hire personal assistants or manipulate the paparazzi to capture their off-moments and spread your stars' fame.
Or you can put them to work. There's something immensely satisfying about going to all the effort of scripting your film, laying out the scenes, the sets, the costumes and the actors, honing the performances right down to the most intricate of details, then turning it over to your little computer people and actually watching them go through the process of shooting each scene.
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Then there's the online game. Well, I say game. It's more of a film-making community, where budding moguls get to upload their cinematic output for judgement by other players. The system rewards effort with online credits being awarded for each film released, credits used to purchase exclusive sets, props, costumes and other in-game items. You're also ranked against your rivals, with regular festival competitions offering extra rewards to keep things spicy. Users can post reviews, comments, suggestions, the lot.
Usually, when a game attempts to create a community around it the insular gaming crowd usually shrugs its pallid shoulders and just disappears back into its hole, letting only the dedicated mod-makers bother to make an effort. But the atmosphere around The Movies is such that it encourages interaction. The films themselves are so simple to distribute (ironically at odds with the real world) that you actually get a sense of nervous anticipation when you upload something -much, I would expect in the same way as Peter Jackson did once the final reels of The Lord of the Rings were sent off. It's done. Shooting is over. Post-production and editing is finished. There's nothing more you can do to it Your blood, sweat and tears are out there now, being watched, judged and, hopefully applauded by the general public. Waiting for the first reviews to arrive in The Movies is as much a trial on the ticker as it is in the theatre (I've experienced both and know whereof I speak). Not bad for a computer game.
I really can't praise The Movies highly enough. There's precious little to fault here -maybe there could be a touch more interaction within each scene, maybe the editing tools could offer a touch more freedom in terms of cutting and splicing: maybe, maybe, maybe...
However, it's all just minor and generally undeserved nit-picking at a game that's lived up to all of its promise, provided the ZONE office with more hours of sustained hilarity and entertainment than anything else released this year, and is quite simply unmissable if you're even remotely interested in PC gaming.
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The Movies, not only our game of the month, quite possibly our game of the year. It really is every bit as good as we could have hoped for and every bit as good as the hype would have suggested. Time to grant Molyneux a peerage, ma'am.